
Copyright 2013 Simon Brown
o PlaybackFilePause, pauses playback.
o PlaybackFileRepeat, sets the repeat option for the player.
o PlaybackFileSpeed, adjust the playback speed (supplies feedback and rate
information required for smooth playback).
o PlaybackFileStart, starts playback.
o PlaybackFileStop, stops playback.
Radio Settings
o GetDialogOptions
o SetDialogOptions
11.2 Data Channel
The data channel is used by the server to send audio and waterfall (FFT) data to the
console.
The audio is compressed using Opus, the FFT data is compressed using an advanced
algorithm which is a combination of Huffman, LZSS and delta differences.
If there is insufficient bandwidth waterfall data is dropped to keep the audio flowing.
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